For the complete documentation index, see llms.txt. This page is also available as Markdown.

Catalog

The Catalog is where players browse and buy. Products are grouped by category.

Product cards

Each product shows an image, name, category, stock and price.

  • Images — a product can define its own image URL. If it doesn't, the shop falls back to sensible defaults: FiveM's official vehicle/ped images for those categories, or your inventory's item image for items.

  • Stock — a badge shows remaining stock. Products with effectively unlimited stock show no counter.

  • Preview — if a product has preview enabled (vehicles / peds), clicking its image opens a larger preview.

Buying

Clicking Buy opens a confirmation modal showing the product and its price. On confirm, the request goes to the server, which runs the full reward pipeline: it validates funds and VIP requirements, reserves stock, delivers the product, and only then charges the player. If anything fails, nothing is charged and stock is refunded.

The buy flow is entirely server‑authoritative. The UI never grants anything by itself — it only asks the server, which decides.

Website / redirect products

A product can be configured as a web link instead of an in‑game item (see Product fields). These are used for things like a "Buy tokens on Tebex" package:

  • The card shows Free and a Buy on web button.

  • Clicking it opens the configured URL in‑game — nothing is sent to the server and price/stock are ignored.

  • The server also refuses to "purchase" a web product, so it can't be exploited.

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