Events
av_contacts:levelUp
RegisterServerEvent("av_contacts:levelUp", function(playerId,contact,oldLevel,newLevel,oldXp, newXp) print(playerId,contact,oldLevel,newLevel,oldXp, newXp) end)
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These events are triggered server-side only. You must register your own event handler to receive the data.
Triggered when a player's level increases for a specific contact. This event provides detailed information about the progression.
params:
playerId (number): The server ID of the player.
contact (string): The unique identifier of the contact.
oldLevel (number): The player's previous level.
newLevel (number): The new level achieved by the player.
oldXP (number): The player's previous experience points.
newXP (number): The player's current experience points.
RegisterServerEvent("av_contacts:levelUp", function(playerId,contact,oldLevel,newLevel,oldXp, newXp) print(playerId,contact,oldLevel,newLevel,oldXp, newXp) end)
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