# Listeners

> The following event listeners are triggered when a player enters/exit a territory, this are client side only.

### av\_gangs:onEnter

> Triggered when a player enters a territory, receives the territory name as parameter:
>
> ```lua
> RegisterNetEvent("av_gangs:onEnter", function(zone)
>     print("Player entered zone:", zone)
> end)
> ```

### av\_gangs:onExit

> Triggered when a player exits a territory, receives the territory name as parameter:
>
> ```lua
> RegisterNetEvent("av_gangs:onExit", function(zone)
>     print("Player left zone:", zone)
> end)
> ```
