Minigames
The laptop includes built-in minigames that you can easily trigger in your own scripts using the provided exports.
Alphabet
A sequence of random letters will be displayed on a terminal interface, and the player must type the exact characters before the timer runs out.

params:
rounds:
numberThe total number of consecutive rounds the player must complete to win the minigame.keys:
numberThe amount of characters generated in each round that the player needs to type.time:
numberThe time limit (in seconds) the player has to complete each individual round.returns:
result:
boolean
Cracker
This minigame challenges the player's memory and reaction speed. A random sequence of keys will appear on the screen, and the user must replicate the exact pattern before the timer runs out.

params:
keys:
numberThe amount of keys generated in the sequence that the player needs to replicate.time:
numberThe total time limit (in seconds) the player has to complete the minigamereturns:
result:
booleantrue or false
Grid
The player must memorize the exact pattern and click the blocks in the same order.

params:
steps:
numberThe total number of blocks that will light up in the sequence for the player to memorize and repeat.returns:
result:
boolean
Memory
A series of different figures or shapes will appear on the screen one by one. For each figure, the player must quickly determine if it is a "New" shape they haven't seen yet, or a "Seen" shape that has already appeared during the current session

params:
limit:
numberThe total amount of figures that will be shown to the player during the minigame.time:
numberThe time limit (in seconds) the player has to make a decision (Seen or New) for each figurereturns:
result:
boolean
Packets
A constant "rain" of varied icons (shapes and colors) falls down the screen. A target icon, with a specific color and symbol, is shown as the objective. The player must quickly identify and click on the falling packets that exactly match the target criteria.

params:
limit:
numberThe exact quantity of correct packets that the player must successfully click to complete the minigame.returns:
result:
boolean
Sniffer
The system assigns a specific target payload (a unique shape and color combination). As various nodes pop up and disappear across the grid, the player must quickly intercept (click) the correct targets.

params:
limit:
numberThe number of target nodes the player must successfully click and intercept to win the minigame.returns:
result:
boolean
Sniper
As various random shapes rapidly pop up across the screen, the player must quickly "snipe" (click) the correct targets. Clicking an incorrect figure or letting the timer run out will result in an immediate failure.

params:
limit:
numberThe exact quantity of correct target nodes the player must successfully click to complete the minigame.time:
numberThe total time limit (in seconds) the player has to complete the challenge.returns:
result:
boolean
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