# Creator

To create a new Dealership click the button **Create Dealership** in the Dealerships tab, the creator menu will show up:

<figure><img src="https://1688068901-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F9bCwnajAqpi3Viykb5Wi%2Fuploads%2FAzrbfMqGU7SUnLich8oK%2Fimage.png?alt=media&#x26;token=e710deee-d523-48cf-8698-71f73656c10a" alt=""><figcaption><p>Creator Panel</p></figcaption></figure>

* **Dealership Name\*:** How the dealership is named and what players will see in the blip map.
* **Authorized Job:** Linked job to the dealership, will be able to interact with the management menu.
* **Blip Sprite\*:** <https://docs.fivem.net/docs/game-references/blips/#blips>
* **Blip Color\*:** <https://docs.fivem.net/docs/game-references/blips/#blip-colors>
* **Starting Funds:** Give the dealership a little boost so they can get some stock.
* **Buy/Sell Pre owned vehicles:** Allow the dealership to access the Pre Owned tab and print contracts to buy other players vehicles.
* **Dealership Zones:** If a zone is missing the script will detect it and print a warning, example: If you don't set the Truck Spawn zone, when players try to start an order they will receive a notification of missing zone. Make sure to add all the zones you need.

> When adding a new zone, you will be able to preview where the vehicle will spawn, use your Right/Left Arrow key to rotate it.

<figure><img src="https://1688068901-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F9bCwnajAqpi3Viykb5Wi%2Fuploads%2FGx3H2Uk0R5h1SV0vAYOk%2Fimage.png?alt=media&#x26;token=f3d1a1d7-557e-48bb-8b8a-a6d7bb9fa45a" alt=""><figcaption><p>Setting the Truck spawn zone</p></figcaption></figure>

> For the showroom zones you can use Up/Down arrow keys to change the vehicle model.

<figure><img src="https://1688068901-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F9bCwnajAqpi3Viykb5Wi%2Fuploads%2FYGVPMcImQSK3V4sqMUb6%2Fimage.png?alt=media&#x26;token=5594a4d8-d633-4be2-b65e-5666f7ee330f" alt=""><figcaption><p>Showroom setup</p></figcaption></figure>

> You can TP to each zone or remove it if needed by expanding the zone type.

<figure><img src="https://1688068901-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F9bCwnajAqpi3Viykb5Wi%2Fuploads%2FsMhHYSR6kODW9Fy4nwUC%2Fimage.png?alt=media&#x26;token=4f4d608c-1b38-4ad1-81c5-36ce428169c4" alt=""><figcaption></figcaption></figure>

{% hint style="warning" %}
To delete a zone you need to double click.
{% endhint %}

> When creating an interaction zone you need to place the marker in an object until it turns green

<figure><img src="https://1688068901-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F9bCwnajAqpi3Viykb5Wi%2Fuploads%2FweqjcFsm0K5UEgJgcPxs%2Fimage.png?alt=media&#x26;token=666726b4-f5c3-4d3f-929b-e849c498a1b8" alt=""><figcaption></figcaption></figure>

> After placing the marker a red box will render, use the controls to place it correctly.

<figure><img src="https://1688068901-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F9bCwnajAqpi3Viykb5Wi%2Fuploads%2FCVXvFnOGi083BCPpCmRY%2Fimage.png?alt=media&#x26;token=9631f1a0-17a7-41b5-af21-3a6c2bfd9802" alt=""><figcaption></figcaption></figure>

{% hint style="warning" %}
If you're using a target system like qb-core or ox\_target, the zone will NOT work unless the box is colliding with an object. Make sure NOT to place it in the air.
{% endhint %}

> Click the checkbox and confirm button when everything is ready and setup.

<figure><img src="https://1688068901-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F9bCwnajAqpi3Viykb5Wi%2Fuploads%2FREeugVUNvwg6XhkdYakE%2Fimage.png?alt=media&#x26;token=1a7cdf3b-cefc-447d-bc86-1899ad2230ca" alt=""><figcaption></figcaption></figure>

{% hint style="success" %}
***Don't worry if you are missing some zones, you can always edit the Dealership info and zones.***
{% endhint %}
