Exports

Client Exports

  • Get player gang info:
-- Returns a table with player Gang info
exports['av_gangs']:getGang()
  • Get current zone:
-- If close to a graffiti it will return a string with the zone name
exports['av_gangs']:getZone()
  • Verify if current zone is controlled by the player gang:
-- Returns true if inside a zone controlled by your gang
exports['av_gangs']:myZone()
  • Get player gang level:
-- Returns number or false if not gang member
exports['av_gangs']:getGangLevel()

Server Exports

  • Get player gang info:
-- Returns a table with player gang info or false
-- player name, gang name, isBoss, gang label
exports['av_gangs']:getGang(source)
  • Get gang members count:
-- Returns number
local gangName = "ballas"
exports['av_gangs']:getMembersCount(gangName)
  • Get player gang level:
-- Returns number or false if player isn't gang member
exports['av_gangs']:getGangLevel(source)