-- Returns number or false if player isn't gang memberexports['av_gangs']:getGangLevel(source)
Get gang graffiti count:
-- Returns current number of graffitis a gang have or 0exports['av_gangs']:getGraffitiCount(gangName)
Verify if a gang exists (use it before registering a new one):
-- returns true/false-- use gang label (example: Los Santos Vagos)exports['av_gangs']:verifyGang(label)
Register a gang from a different resource:
-- Send the gang label (ex: Los Santos Vagos)-- returns the gang name without spaces (ex: lossantosvagos), use it to set gang bosslocal gangName = exports['av_gangs']:registerGang(label)
-- exports['av_gangs']:removeMember(identifier,gangName)local identifier = exports['av_laptop']:getIdentifier(source)local gang = exports['av_gangs']:getGang(source)if gang and gang.name thenlocal res = exports['av_gangs']:removeMember(identifier,gang.name)print(res) -- returns true/falseend