Spawn in Motel
Last updated
Last updated
Use the following event from the client side to spawn the player in his motel room, spawn is only possible if the player disconnected inside his room.
If you use a multi spawn script, for example qb-spawn, you need to trigger the same event when the player selects a spawn that is not his last location and send it with a false
as argument. Example for qb-spawn/client.lua
If you don't want the players be able to spawn in their Motel you can ignore this event and don't add it, but if a player disconnects inside his Motel and reconnects, he will fall thru the floor.